New maps: villages, mines and a castle

New worlds contain three abandoned villages, one castle, four outposts, eight mines and twelve dungeons. Explore spruce forests, dark oak woodland and the swamp for different building materials. Village workshops and underground chests contain supplies; taking the loot does not refill the chest.

Already have an older map? Pause and choose Explore the new map. It uses a separate save, and the same menu lets you return to your previous map. Your choice is remembered for that game style.

Animals, equipment and storage

Feed wheat to cows and sheep, carrots or potatoes to pigs, and seeds to chickens. Feed two adults of the same species to breed them. Young animals drop no meat. Adult cows provide beef and leather, pigs provide pork, and chickens provide chicken and feathers. Cook meat in a furnace. Chickens also lay eggs; using an egg gives it a chance to hatch.

Use a bucket on a cow for milk. Drink it to clear cave-spider poison or a food effect. Craft leather into armor, equip it with Use and remove it in Inventory. Combine string and sticks for a bow, and flint, sticks and feathers for arrows. Hold V or Use to draw the bow and release to shoot.

A chest stores 27 stacks. Aim at it and press E, then select an inventory stack and a chest slot to transfer it. Leave the space above the chest clear. Craft doors, trapdoors, fences, gates, ladders, slabs, stairs and lanterns to build a home you can enter, climb and light. Bone meal helps crops grow; slimeballs and string make leads for moving animals or tying them to fences.

In Survival, cave spiders live around mines, pillagers guard outposts, and slimes appear in suitable underground areas or the swamp at night. Other monsters can also appear in dark caves during daylight. Place lights before mining deeper. Peaceful has no hostile monsters.

Cursor, touch controls and animals

Esc frees the cursor without leaving the world. Click a header icon, or use G for friends and H for settings. Click the world or press Enter to look around again. P is the separate pause key. On a phone, use the lower-left floating joystick, drag the right side to look, and use the jump, attack and use buttons. The top-right menu keeps the rest of the controls off the world.

Aim at a sheep within three blocks and click with your held item to attack. Sheep have eight health points, flinch and run away after a hit; tools hit harder than a hand. There is a half-second recovery between hits. Adult sheep drop one or two raw mutton and one wool if they have not been sheared. Lambs drop nothing. Walk over the drops to collect them. Removed sheep stay removed when the world reloads. Raw Mutton is edible. Cook it with fuel in a furnace for more nutritious Cooked Mutton.

Right-click or press V with wheat to feed or with shears to shear. An ordinary click still attacks. On a phone, the hand button uses the held item and the pickaxe attacks. Creative removes a targeted sheep immediately without adding resources. In shared worlds, guest interaction permissions apply to attacks too.

Your first home

The clearing is your starting point. Place a small floor, add walls with a doorway and leave space for windows. In Gather & Build, hold Break or Q to mine, walk over dropped blocks, then select a filled hotbar slot with 1–9 and switch to Build. E opens the inventory. In Creative, open the block catalogue from the hotbar, choose a material and click to place it. A quick tap will not break stone.

The surrounding oak and blossom forests, shallow lake, winding river and hills give you different places to build. R returns to your safe bed after you set a home point, or to the clearing if the bed is missing or blocked.

From your first log to stone tools

Mine three logs and collect them. Press E and open Crafting. One log makes four planks; two planks make four sticks. Use four planks to make a crafting table, put it in your hotbar and place it in the world. Right-click the table, or press E and open Crafting while standing next to it.

A wooden pickaxe costs three planks and two sticks. Select it in your hotbar and hold Break or Q on stone to collect cobblestone. Three cobblestone and two sticks make a faster stone pickaxe. An axe also needs three planks or cobblestone plus two sticks; a shovel needs one plank or cobblestone plus two sticks.

Axes are faster on wood; shovels on earth, grass and sand. Stone drops cobblestone even by hand; a pickaxe mines it faster. Tools take one inventory slot, lose a use for each block broken and disappear when worn out. Wooden tools have 59 uses, stone tools 131; their durability bar and remaining uses are shown in the hotbar. Ingredients, tools, wear and your placed crafting table save with the world.

The recipe book shows the familiar two-by-two hand recipes and three-by-three table patterns. Select a recipe and press Craft; ingredients are taken from your inventory. A table must be placed, visible and within reach when crafting tools. Having it in your bag is not enough.

Your first cave expedition

Make a pickaxe before setting out. Follow the cobblestone trail west from the starting clearing: it leads to a broad cave entrance and two starter torches. The descending path connects three chambers and a return loop. Jump up the one-block steps on your way out, or use R to return home.

Look for dark flecks in stone: this is coal ore. Any pickaxe drops coal; a hand or the wrong tool gives nothing. In E → Crafting, put one coal above one stick to make four torches. This is a hand recipe, so a crafting table is not required. Torches must be placed on solid floors; break them to collect and reuse them. If you mine their support, they drop too.

Placed torches light the surrounding cave and mark your return route. Carrying a torch does not light the world. Deeper chambers have richer coal deposits and lava pools: stay on the stone path or build your own bridge above the lava. You cannot mine or place lava. In Gather & Build, lava costs two hearts every half-second. Falls over three blocks also cause damage. Death keeps your inventory: use Respawn to return with ten hearts at a safe bed or world spawn. Creative still returns you to the cave entrance without health damage.

Torches, excavated blocks, tools and coal save with your world. Start with a short coal trip, bring materials home, then return to explore the deeper passages. Ore does not regenerate after mining.

From raw iron to an iron pickaxe

Look for warm brown flecks on stone in the deeper cave chambers. Mine iron ore with a stone or iron pickaxe to collect raw iron. You also get raw iron by hand or with wooden tools, but stronger pickaxes mine it faster. Bring coal and torches for the trip.

At a crafting table, eight cobblestones around an empty center make a furnace. Place it near your workshop. Aim at the furnace and press E, right-click it or use the Build action to open it. Select raw iron in your inventory, then click the upper input slot. Select coal and click the fuel slot underneath. The ingots appear on the right; click them to collect.

Each ingot takes ten seconds. Coal burns for eighty seconds, enough for eight ingots if you keep the furnace supplied. Logs and planks burn for fifteen seconds, sticks for five. Fuel continues burning when the input is empty or output is full; new fuel is consumed only when a recipe can run. You can leave the menu or world and collect the result later: the furnace catches up when the world opens again.

Three iron ingots and two sticks make an iron pickaxe or axe; one ingot and two sticks make an iron shovel. Use the same table patterns as wooden and stone tools. Iron tools work faster and have 250 uses. Breaking a furnace drops its remaining raw materials, fuel and ingots; the furnace block drops too, even without a pickaxe. Collect those drops before they expire.

Furnaces are part of the shared world, so friends with building permission can add fuel and collect the output. Their personal inventory stays separate. Creating a shared copy carries over your placed furnaces and their contents. The same furnace also cooks Raw Mutton into Cooked Mutton and Potato into Baked Potato, each in ten seconds. Other metals and automated machines are future additions.

Explore the starter valley

PlaceTry building
Home clearingA first house, a workshop or a courtyard.
ForestsA treehouse or a path between the trees.
Lake and riverA waterfront home, pier or bridge. The water is shallow enough to wade through.
HillsA lookout, staircase or a house carved into the slope.

Make a bed before night

At a crafting table, put three white wool in a row above three planks. One bed takes an inventory slot. Place it on two solid floor blocks; its head points in the direction you face. Leave clear space above and a clear exit beside it. Breaking either half or its floor drops one bed.

Aim at the bed and press E, right-click or use a Build click. This sets your home point by day or night. R returns beside this bed while both halves and the exit are safe, falling back to the clearing if they are blocked or removed. Lava damages players in Peaceful and Survival; death keeps your inventory.

In Gather & Build, a day lasts 20 minutes of active play. Dusk fades into a readable night, and torches light nearby terrain. Sleep after dusk to reach the next morning. In a shared world, every connected player needs a separate bed and two seconds of rest. Move, pause or choose Leave bed to get up. Empty rooms and paused solo worlds stop the clock; coming back does not fast-forward it. Sleep only skips world time, not crop growth, lamb growth or furnace timers. Creative keeps daylight. Survival adds hostile creatures at night; Peaceful has none.

Save and return

Your solo world saves automatically in this browser, including your block changes and your last safe position. Each browser has its own world. Come back on the same device and browser to continue.

Clearing browsing data or using a temporary private browsing session can remove a solo save. The first version does not sync solo worlds between devices. A saved location inside a solid block or unsupported in the air returns you to the home clearing.

The original Sky Garden remains available through older links, with its own save. Starting My World does not overwrite that island.

Build with a friend

Open Play with a friend to create a separate online copy of your world for up to four players. Copy its private invitation. Online worlds are saved for 30 days; the invitation screen shows the expiry date.

The solo world and the shared copy develop separately. Friends can build in the shared room; their changes do not silently replace your solo save. The owner controls guest access and building permissions.

Peaceful, Survival or Creative?

Peaceful has gathering, crafting, farming, food and fall or lava damage, without hostile monsters. Survival has the same building systems plus zombies, skeleton archers, spiders and creepers at night. Creative supplies unlimited building materials and stays in daylight. Each choice has a separate saved world.

In Survival, craft a wooden, stone or iron sword from two matching materials and a stick at a crafting table. Click within three blocks to attack. Torches prevent nearby hostile spawning. Walls block skeleton arrows; move away from a flashing creeper before it explodes and damages blocks.

Eat bread, apples, carrots, potatoes or mutton to restore food. Cook potatoes and mutton in a furnace for more nutrition. Hold V, right mouse or Use for 1.6 seconds to eat; release to cancel. Healing uses food and saturation. Zero food does not cause starvation damage.

Fall or lava damage can kill you in Peaceful and Survival. Respawn restores health at a safe bed or world spawn and keeps your inventory. R returns home without healing.